Thanks for all the positive comments and Sound clips!
Initially when making this library I felt was quite close very quickly and thought I'd get the job done quick

Looks like a few agree that this a great emulation
As long as you have Programs, Vectors and Skins folders within them, you can point alternative data paths anywhere.Jack Winter wrote:Where do skins and property files go when one uses a <ALTERNATIVEDATAPATH>? Doesn't seem to work when skins and properties subdir are at the same location as the programs and vectors in the alternative data path.
It appears to work if I put them in the normal data location, but is it supposed to work like that? Would be more convenient if they could go into the alternative data path too.
Strange, but if so I'll try again. But surely .N2P goes into Programs, and .XML into Properties?rossharvey wrote:As long as you have Properties, Vectors and Skins folders within them, you can point alternative data paths anywhere.
/Volumes/SSD/Nebula/Compressors/Properties
/Volumes/SSD/Nebula/Compressors/Skins
/Volumes/SSD/Nebula/Compressors/Vectors
Or
/Volumes/SSD/Nebula/TimP/Properties
/Volumes/SSD/Nebula/TimP/Skins
/Volumes/SSD/Nebula/TimP/Vectors
Put:
*.N2P in Properties
*.N2S in Skins
*.N2V in Vectors
So then I ought to create an altpath/Properties for the .xml files too?rossharvey wrote:Ah, late night and wires crossed. Programs, not Properties (in all cases).