G, are you saying that the original compressors would not compress at -18dBFS input signal?giancarlo wrote:Sure, but if you was a lucky owner of the original console you would have the same issues, or even worse.
Sometimes we try to match also problems, it is part of the game
I'm sorry, I'm a little bit confused here. I thought that one of the ideas of using Nebula (and after Nebula all Acquas) was basically treating input signals as if they were going to an analog gear, therefore you (AA) and all third part nebula library developers (i.e AlexB) would recommend to mix hitting Nebula at -18dBFS (0dBVU). So my question is: did that concept has changed? Shall we now hit Acquas at higher input levels? Is that the way we should work now with compressors? (or that's just for Gold)
Please understand that some of your customers, like myself, are musicians and producers (not sound engineers) that love the analog flavour and love what Nebula and Acquas add to their music sound!