Trinity EQ1

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ce1909
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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 12:48 am

Got it working better now.

Thanks
Last edited by ce1909 on Tue Mar 18, 2014 9:21 pm, edited 2 times in total.

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Re: Trinity Eq is coming

Post by Support » Tue Mar 18, 2014 10:56 am

Image

Image
Best regards,
Enrique Silveti.
Acustica Audio customer and technical support
http://www.acustica-audio.com

ce1909
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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 1:20 pm

It's also crashing quite a bit when selecting / pushing buttons, that seems jumpy & erratic too.

Also when Trinity is in a project Cubase I always get "save before closing" message even when idle &/ or disengaged.

Related maybe?

So far I've had several crashes with just one instance of Trinity in a project where as before it was rock solid & stable.

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Melon_Jack
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Re: Trinity Eq is coming

Post by Melon_Jack » Tue Mar 18, 2014 2:35 pm

Any demo? =)
Sorry for my bad english =))

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giancarlo
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Re: Trinity Eq is coming

Post by giancarlo » Tue Mar 18, 2014 8:24 pm

if you experience crashes open a ticket or contact me. Is the product working/authorized?

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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 9:08 pm

yes, authorized.

Seems the issue with crashing in otherwise stable projects is when I'm also using instances of Cooltec EQP1 in a project.

Typically 5 instances of EQP1, inserting one of Trinity crashes the project.

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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 9:12 pm

also removing the EQP1's fixes the jumpy knobs with Trinity, the mouse wheel works much better now.

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Re: Trinity Eq is coming

Post by giancarlo » Tue Mar 18, 2014 9:52 pm

try this: copy and rename trinity dll to eqp1 ones . Backup them first.

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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 10:17 pm

not sure I follow, name TRINITYEQ.dll it to what?

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Re: Trinity Eq is coming

Post by Support » Tue Mar 18, 2014 10:31 pm

All tickets replayed. Including TrinityEQ ones.
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giancarlo
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Re: Trinity Eq is coming

Post by giancarlo » Tue Mar 18, 2014 11:21 pm

replace dll used in eqp1 with dll used for trinity, renaming it accordingly

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Re: Trinity Eq is coming

Post by ce1909 » Tue Mar 18, 2014 11:37 pm

sorry, that makes no sense to me at all.
Rename Trinity.dll to EQP1.dll?

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Re: Trinity Eq is coming

Post by mathias » Wed Mar 19, 2014 12:13 am

make a duplicate of trinityeq.dll, then rename it with the respective eqp-1 dll name (must match exactly).

then backup your original eqp-1 dll, and move the new one in.

you can do so with all dll files from the eqp-1 installation, but maybe just test with one and try if the problem still occurs with trinity and eqp-1 in the same project.

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system 2: mac osx yosemite - reaper(32+64bit), tracktion6/7(32+64bit)

both systems on: macbook pro (late 2009), core 2 duo 3,06 ghz, 4 gb ram, graphic: nvidia geforce 9600M GT 512 MB

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Re: Trinity Eq is coming

Post by ce1909 » Wed Mar 19, 2014 1:07 am

Thanks,

I might try that although Trinity still crashes projects without any epq1 instances as well.

It just seems more prone to happen when they are.

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Re: Trinity Eq is coming

Post by ce1909 » Wed Mar 19, 2014 1:12 am

I should add it reminds me of how Nebula can crash; the project just vanishes when the dspbuffer isn't set correctly.
(Nebula's set to 8192)

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