question about AlexB consoles

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enigma2win
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question about AlexB consoles

Post by enigma2win » Mon Feb 11, 2013 12:52 am

Hey there everyone, I failed to find anything on the forum mentioning where to place the PAN LAW nebula preset for these consoles..

Ive read some ppl place it in every channel and bus as last plugin and other only on busses... Say I place it on every channel on bus as last plugin (after the console) do I also place it on the mixbus after console as well?

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botus99
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Re: question about AlexB consoles

Post by botus99 » Mon Feb 11, 2013 1:13 am

First off, good question. I haven't put much thought into it, but it does make sense to put the panner at the end of the chain for each channel and each buss.

But I have never seen a master fader with a pan knob on it. In my opinion, there would be no pan knob on the master fader
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Re: question about AlexB consoles

Post by Definity » Mon Feb 11, 2013 2:20 am

Good question. I have recently been thinking about how different panners affect different songs. Is there a diffrence between the Alex B 4.5 panner and the VLZ panner? what is it diffrent? what makes it different towards the other panners ?

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Re: question about AlexB consoles

Post by botus99 » Mon Feb 11, 2013 3:15 am

I'm not sure about the difference between those 2 particular ones, but I would guess they are different pan laws. If not, the phase response, frequency response, etc. will be different regardless.
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Re: question about AlexB consoles

Post by fuseburn » Tue Feb 12, 2013 5:50 pm

Keep in mind though that the Panners which come bundled with the consoles are not actual programs of the consoles pan knob. It's rather a sample of a totally unrelated analog panning device which Alex built himself and which has the same pan law as the actual console had. So there's either -4,5 or -3, but the panner bundled with the A*I is identical to the panner in the Rupert N**e console.

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Re: question about AlexB consoles

Post by musicgreator » Tue Feb 12, 2013 5:54 pm

Someone told me, that it's mainly about the pan law and that the pan programs wouldn't really improve the sound. So he always sets his DAW to the desired pan law.

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Re: question about AlexB consoles

Post by gurth » Tue Feb 12, 2013 6:59 pm

Someone told me that it is better to not even use your faders in a daw. Use as much nebula as possible!

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Re: question about AlexB consoles

Post by richie43 » Wed Feb 13, 2013 6:25 am

gurth wrote:Someone told me that it is better to not even use your faders in a daw. Use as much nebula as possible!
I don't see why anyone would tell you that. It you are used to working with a specific pan law, or even use different specific pan laws for certain things, I would think that you would be better off using the pan controls inside the DAW, for transparent functionality. I suppose if you have truly unlimited resources in your rig, unlimited time, and are really THAT hung up on the whole analog emulation, then maybe it makes sense to me. When I started my Nebula experience, I indeed was that hung up on accuracy to the point that I was losing momentum too often and less music was made. Add to that i wasn't listening as much as thinking about presets. I still use a TON of Nebula, but I have weeded out what I considered the inconsequential uses, and panners were probably first on the list!! Just my opinion though, for the record. Cheers!!
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Re: question about AlexB consoles

Post by gurth » Wed Feb 13, 2013 12:13 pm

In the consoles consoles cobsoles topic alex b writes about it (page 5 or 6 if I remember correct). food for thought if you ask me....

Not using the faders on my dawmixer is going too far for me I think, but using the nebula panner is really not an issue, but maybe my daws mixer has a very bad panner!



After reading the pirates topic I feel bad about quoting anyone, sorry for that!;

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Re: question about AlexB consoles

Post by enigma2win » Thu Feb 14, 2013 11:14 pm

So, one last question for all you nebulaholics:

When mixing with these consoles, whats the best way to mix?

Ill give u an example of a mixing situation:

1 bassline
1 synth
1 kick

a) should I mix their volumes by using nebula input control and not exceeding -18RMS in either track? What I mean is lets say id put kick at -!8RMS, bassline at -19RMS and synth at -21RMS

OR

b) Put everything at 18RMS with nebula input control and use DAW volume mixer to set volume of each track?

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Re: question about AlexB consoles

Post by richie43 » Thu Feb 14, 2013 11:45 pm

enigma2win wrote:So, one last question for all you nebulaholics:

When mixing with these consoles, whats the best way to mix?

Ill give u an example of a mixing situation:

1 bassline
1 synth
1 kick

a) should I mix their volumes by using nebula input control and not exceeding -18RMS in either track? What I mean is lets say id put kick at -!8RMS, bassline at -19RMS and synth at -21RMS

OR

b) Put everything at 18RMS with nebula input control and use DAW volume mixer to set volume of each track?
I am assuming that you will get equal numbers of answers from both sides, so I'll treat it as a loose survey and be the first response:
I personally try to hit the Nebula presets at the optimum level to make it sound best for that specific application (not always -18db, whatever sounds best to me) and adjust the actual final levl with the DAW fader. If the Nebula preset had other fx (Nebula or algo) after it, I may also use the Nebula output fader to adjust the outgoing levels so it hits the next plug at it's own optimum level, much like working with an all hardware set-up.
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Re: question about AlexB consoles

Post by botus99 » Fri Feb 15, 2013 1:26 am

enigma2win, do you really have to post the same question in 2 threads? C'mon man! :?

Richie43 nailed my thoughts exactly. Bottom line is the sound, always. If you pushed everything to -18db, well first, it wouldn't be that way in the analog realm or any mixing realm, second, it wouldn't sound as good (most likely wouldn't anyway, no one I know drives EVERYTHING to the max... but different strokes), and third, it creates another step for you in your mixing process that has no benefits in terms of time, sound, or practicality.
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Re: question about AlexB consoles

Post by enigma2win » Fri Feb 15, 2013 3:46 am

Sorry, thought my post didnt go through on the other thread, internet was being a bit gay.
And yea thats what i thought, i should treat the -18rms as i would treat the 0db on my DAW. Like for example if in my DAW i mix in -6db my kick and -10db my bass, than in Nebula i should do the same, but without exceeding the -18rms mark ever. Is that what ur trying to say?

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Re: question about AlexB consoles

Post by RJHollins » Fri Feb 15, 2013 8:39 am

enigma2win wrote:Sorry, thought my post didnt go through on the other thread, internet was being a bit gay.
And yea thats what i thought, i should treat the -18rms as i would treat the 0db on my DAW. Like for example if in my DAW i mix in -6db my kick and -10db my bass, than in Nebula i should do the same, but without exceeding the -18rms mark ever. Is that what ur trying to say?
Nope ... or at least, not maybe ;)

It's all about 'head room' ... to start.

Based on the sound source, if you hit your 'PEAK' meters ~ -6dB, this [may] put your RMS levels around -18dB. It very much depends upon the nature of the sound. i.e.: a Snare drum and a Fender Rhodes can have very different 'looks' when comparing 'PEAK'/RMS levels.

First things first. We are narrowing the topic to get an initial understanding of 'levels' and gain staging.

It's been suggested to insert a dedicated VU meter plug to help visualize this. [The Klang ... something] is the best one I've been made aware of. [and it's cheap]. When set to reference -18dB = 0 dB
you can easily gauge your levels.

Remember ... 'proper' gain-staging states 'what goes IN is what goes out. [related to the mis-used term 'Unity Gain' - which has many application relevances.

OPTIMAL GAIN structure is hitting a unit at 'best' specs.

Once comfortable with 'optimal' results, then the skills to push or pull into a unit become much more understood and repeatable ... because 'optimal' is a known. [knowing when to slam a drum track to tape [or not] is understanding how to set optimal levels.

This has to be a personal learning experience as not too often is someone going to be looking over your shoulder and keeping watch. Some feel that they have mastered every concept in less than 5 minutes.

From the original posters question ... put the notion that there are 'No Rules' out the window. Remember ... EVERYBODY was a beginner ... in the beginning. Nothing to be embarrassed about ... but something definitive to learn as early in the process as possible. Chasing tail is fine ... you'll appreciate the learned concepts afterwords. Unless you are just hoping or guessing to get it right.

When all said and done ... the 'understanding' will expand the [so called] RULES ...

hope some of this helped!
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Re: question about AlexB consoles

Post by fpoitevin » Fri Feb 15, 2013 9:41 am

This is in fact a tricky question. Even if Nebula is reproducing the analog sound, it has no way the same workflow. In a console, the "sweet spot" (ie the level at which you get the best sound) includes the channel strips, the subs and the master section. You can't change this configuration and you learn to hear how it sounds days after days.

In Nebula, you may insert only the "input" color (not on every track, a different program on each track if you want,...) and/or the master section. You may have infinite configuration making the learning process very long. All this to say that what is natural on an analog console (find the levels at which it sounds) is way more difficult in Nebula as it goes thru an intellectual process of understanding what we do instead of simply listening. For me "Less brain, More emotion".

Now, for the Console input emulation, I consider an input program (like AlexB CLC Input) as a whole channel strip. Thus, I try to hit it at the right level (-18dBFs is the nominal level and always a good start). The fader in the DAW has no color, no problem of sweet spot. It's like a perfect fader at the Channel strip's output. You use it to make your mix. Tweaking the levels at the input of the channel emulations would be like mixing with the gain knob on a console !

The problem is the same for the master section. You should always watch after the input level in your master emulation, like in an analogue console. Here, the DAW's master fader is almost useless. It may be set to 0dB as the final level of the track is always set during the mastering process.
Hope this helps.
Cheers

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