No. 2. Depends on your computer, Nebula MAST page configuration and each emulation preset configuration loaded.Hannes_F wrote:Excuse me if this is a stupid question but if I have two computers and
No. 1 is the one that hosts my project but has too much workload
so that I want to load off work to
No. 2 which is crunching numbers (effects) for No. 1
Which is remote and which is client in your terminology?
We use and standard networking terminology (Cisco/CCNA) but also I "invent" the words remote and local to try to explain the basic network architecture for audio mixing scenario. The server is a server and the client is a client (networking terminology). In the server computer you should run Nebula Server.Which is remote and which is client in your terminology?
From Nebula F.A.Q.
http://www.acustica-audio.com/phpBB3/vi ... 3361#p3361
Q.1.4 What is Nebula Server?
Nebula Server is a stand alone application for PC and MAC that work together with Nebula3 Server. Nebula plug-in loaded into sequencer will talk and share resources with Nebula Server stand alone application like others client/server network application. Nebula Server can run in the same computer than Nebula3 Server client plug-in and work as a x64/x86 architecture bridge or in a extra computer, a server computer, sharing CPU, RAM and HDD resources through a LAN network.
In the client computer you should run Nebula3 Server that after you add IP/PORT tag you convert into Nebula3 Client.
On client computer, you will run sequencer and inside sequencer you will run Nebula3 Client. Nebula3 Client will try to find a Nebula Server if the IP is correct and PORT is open. If Nebula3 Client find a Nebula Server your emulation presets will be loaded, for this instance, in Server computer.
Due you can make alias in VST format you can duplicate Nebula3 Reverb and make one for load emulation preset into the client computer (No IP/PORT tags) and other to load into server computer
NOTE: Each Nebula3 Client instance will go from client computer to server computer and back from server computer to client computer. This create a heavy load into the LAN interfaces. Use good quality components.